Fortnite 29.20 update patch notes: Avatar skins, creator Rocket Racing tracks, more

Nathan Warby
Korra from Avatar: The Last Airbender in Fortnite

The Fortnite v29.20 is the next major update to hit in Chapter 5 Season 2, so here are the full patch notes detailing everything included, featuring new Avatar: The Last Airbender skins.

Fortnite Chapter 5 Season 2 brought Greek gods to the game, and the devs have kept up the momentum with regular patches. The next of these is the 29.20 update, which is doubles down on the Avatar: The Last Airbender crossover with even more skins

Here are the full patch notes for the Fortnite 29.20 update, including when it will reportedly arrive.

Fortnite 29.20 update brings new Avatar skins

The Fortnite 29.20 update delivers a fresh set of Avatar: The Last Airbender skins; Zuko and Katara. Both of these can be purchased from the in-game store for 2,000 V-Bucks, joining the Korra Battle Pass skin to take the total number of TLA characters to three.

On top of all that, the update also lays the groundwork for the upcoming Avatar event, which gets underway on April 12. An iceberg containing Aang and his faithful sidekick Appa appeared on the island in recent weeks, hinting that he will star in the crossover event.

It will reportedly feature an Event Pass, which gives players the chance to unlock Aang as a skin, as well as an Appa Glider. Since the 29.20 update went live, dataminers have also uncovered a number of Elements Quests, which will likely be how players earn the many rewards.

Leaks have also claimed that more themed Mythics could arrive as part of the collaboration after the Waterbending Mythic was already added. These will focus on the three remaining elements Aang masters in the show: Fire, earth, and air.

Fortnite 29.20 update patch notes

Check out the full Fortnite 29.20 update patch notes below, as shared by Epic Games:

The City Streets Await

Neon Rush presents five new tracks from Epic — four that turn a different city into a street race. Make bright lights bygone blurs in these neon-packed tracks.

Here are all five Epic tracks available at Neon Rush’s launch:

  • Jackrabbit: Drift and take shortcuts for a slick city finish. (Difficulty: Novice. Track unlocked in ranked racing at Bronze I.)
     
  • Tri-City: Air dodge between different roads for a true freeway experience. (Difficulty: Novice. Unlocked in ranked racing at Silver I.)
     
  • Conduit: This rainforest city features waterfalls… and a giant free fall. (Difficulty: Expert. Unlocked in ranked racing at Platinum I.)
     
  • Delirium: How well can you handle driving upside down downtown? (Difficulty: Expert. Unlocked in ranked racing at Diamond I.)
     
  • Slap Happy: Take a break from the neon nightlife by drifting ‘round a humble town. (Difficulty: Advanced. Unlocked in ranked racing at Gold I.)

Compete on Creator-Made Tracks

With Unreal Editor for Fortnite (UEFN), creators are able to make their own Rocket Racing tracks! You can access a specific creator-made track with a Fortnite island code, or find them naturally in five new rows in the track selection:

  • What’s Possible in UEFN: A temporary row highlighting the possibilities of creating tracks with UEFN!
  • Community Speed Run: Top Tracks: The most popular creator-made Speed Run tracks in the community.
  • Community Speed Run: New Tracks: Creator-made Speed Run tracks quickly rising in popularity.
  • Community Racing: Top Tracks: The most popular creator-made Racing tracks in the community.
  • Community Racing: New Tracks: Creator-made Racing tracks quickly rising in popularity.

Creator-made Racing tracks are ineligible for ranked play currently, but it’s something we’re considering for the future.

Rank Reset

  • All players reset based on their finishing prior to the update.

Neon All the Time with the Fuse Starter Quest Pack

With the streets lighting up in neon, the racer Matius is anything but stock and ready to “fuse” rubber with the road. Get a glowing start to your Neon Rush journey with the Fuse Starter Quest Pack in the Shop starting April 11 at 8 PM ET! This Pack includes:

  • Fuse Car Body
  • 5 Fuse Decals (Flames, Lightning, Stripes, Wings, Formline)
  • Matius Outfit (Has a Fortnite Style, and a LEGO® Style to use in Fortnite experiences that support LEGO Styles)
  • Fuse Quest Bundle* – Complete Quests in Rocket Racing to earn:
    • 13 standard paint colors for Fuse
    • 2 Fuse Decals (Fluorescent and Whip-Tail)
    • Silver Rush Style for the Matius Outfit
    • Gold paint color for Fuse

*The Quests will be auto-completed on or around June 25, 2025.

All the Car components in the Fuse Starter Quest Pack — including those unlockable from Quests — are eligible for cross-game ownership with Rocket League!

Speaking of “Pack”… 

If you’re not a Werewolf owner, you can follow the scent to the Werewolf Bundle available in the Fortnite Shop now. The Werewolf Bundle includes the following items:

  • Werewolf Car Body (has 13 paint colors)
  • Anticlipse Werewolf Decal
  • Arcadia Werewolf Decal
  • Big Scratches Werewolf Decal
  • Shapeshifter Werewolf Decal
  • Stripes Werewolf Decal
  • Pro Werewolf Decal

All of the items in the bundle are eligible for cross-game ownership between Fortnite and Rocket League!

What about Season 1?

  • Unlike Fortnite Festival and the main BR modes, Rocket Racing won’t feature a seasons system. Instead, the devs have confirmed they will stick to themed content, while leaving the door open for additions that go outside of that theme.

Major Improvements, Adjustments, and Bug Fixes

Ranked Racing, Matchmaking, and Leaderboards

  • Ranked Progression Balancing: Alongside the rank reset, we are making adjustments to progress gains in ranked play. Our intention is to reduce some of the grind players felt climbing the ranks in the last Ranked period. Good luck to everyone playing ranked races, and let us know what you think about the progression changes!
  • Ranked Racing Matchmaking: With the start of Neon Rush, we’ve made some adjustments to how matchmaking works in ranked play, with the goal of improving queue times for players at all ranks.
  • Speed Run Leaderboards: With Neon Rush, the Speed Run leaderboards have been reset. Good luck keeping your name at the top, everyone!

Bug Fixes

General

  • Made several improvements to help prevent cars from getting stuck or getting redirected the wrong way when hitting an edge.
  • Fixed an issue causing cars to get demolished by objects that should be instantly destroyed when hit.
  • Fixed an issue where the “Wrong Way” indicator would appear during sharp drifts.
  • The camera will no longer snap into place when you’re driving up a vertical surface that goes upside down (for example: when you’re going through a loop).
  • Fixed an issue where the starting line boost visual effects were not appearing on other racers’ cars.
  • Fixed an issue where the visual effects for certain surface types did not appear.
  • Fixed an issue with drafting visual effects behaving unexpectedly when drafting on walls or upside down.
  • Fixed an issue where the visual effects of the underthrust (the part of the car activated during flying) could be cancelled out by air dodge visual effects.
  • Fixed an issue where players could control their car while a UI screen was in the foreground, such as the post-match screen.
  • Fixed an issue causing an error message to appear when returning to the Lobby during post-match matchmaking.
  • Made fixes to prevent access to unintended parts of tracks.
  • Fixed an issue that would allow speed pads set up in a horizontal row to sometimes give a car multiple stacks of bonus speed when driving over two at the same time.
    • This change does not affect speed pads that are placed in front of another, like in Dust Up 2.
  • Smoothed out some visual elements of the Anaconda track.
  • Fixed an issue on Nintendo Switch where players were unable to controller map the ZL and SL buttons.
  • Fixed an issue on Nintendo Switch where cars would briefly appear low poly when loading into a race.

Speed Run

  • Fixed a game crash that occurred when completing a Speed Run match while an anonymous player was present on the leaderboard.
  • Fixed an issue where the Top 100 leaderboards would sometimes only show 99 players.
  • Fixed an issue causing late-joining players from spawning correctly on the starting line in Speed Run.
  • Fixed an issue causing the “Wrong Way” indicator to remain on-screen after the “End Run” button is pressed.
  • Fixed various issues for late-joining players with the post-match screen UI.
  • Fixed an issue causing the Best Run Time icon to disappear when scrolling through run times in the post-match screen.

Car Items in the Fortnite Ecosystem

  • The City Slam Mammoths Decal has a more consistent appearance between Fortnite and Rocket League.
  • Fixed an issue with certain parts of Dominus GT not appearing as metallic as intended.
  • Fixed an issue with the engine block of Dominus GT not changing to the selected Car Body paint color.

For more on Fortnite, check out our other guides:

All Weapon Bunker locations in Fortnite | What are account levels in Fortnite? | Best Fortnite keybinds and settings for mouse & keyboard | Best Fortnite controller settings | How to convert your Fortnite skins to LEGO Style | What’s in the next Fortnite Crew pack? | Fortnite Quest rewards

About The Author

Nathan is a Senior Writer at CharlieIntel. He’s an expert in EA Sports FC, Call of Duty, and Overwatch, as well as superhero games, including Marvel’s Spider-Man. With a master's degree in Magazine Journalism from Nottingham Trent University, he worked as a Trainee Reporter for Derbyshire Live before moving into games media, with bylines at Dexerto, Cultured Vultures, and more. You can contact Nathan by email at [email protected].