Apex Legends x Final Fantasy 7 Rebirth event patch notes: Release date, new mode, Buster Sword, more

Max Candelarezi
Apex Legends Final Fantasy-themed Conduit, Crypto and Wraith

The Final Fantasy 7 Rebirth and Apex Legends crossover is set to arrive in Season 19. So, here’s all you need to know about the Apex Legends and Final Fantasy 7 Rebirth event, including the release date, Buster Sword, full patch notes, and more.

Apex Legends’ Season 19 is in full swing with players enjoying the introduction of Conduit, the new Legend, and the rework of Storm Point. In addition, Respawn have implemented numerous buffs and nerfs, as well as multiple free events.

Following the streak of events within the game, players will be treated to a new Final Fantasy 7 Rebirth crossover event. This promises fresh skins, a Final Fantasy-themed mode, and additional exciting cosmetics.

Apex Legends Final Fantasy 7 Rebirth event release date

The Apex Legends and Final Fantasy 7 Rebirth event will be released on January 9, 2024, and will stick around until January 30, 2024, as confirmed by the official Apex Legends blog post.

Apex Legends Final Fantasy 7 Rebirth event content

The Apex Legends and Final Fantasy 7 Rebirth crossover event will be filled with a ton of new content including the BR Takedown mode, the Buster Sword R2R5, and more.

Here’s everything coming with the Apex Legends x Final Fantasy 7 Rebirth event.

Apex Legends BR Takedown mode explained

In the Takedown mode, players will be able to wield the Buster Sword R2R5, which will be scattered around the map or within Care Packages.

The powerful sword will have gameplay abilities featuring light and heavy attacks, including “blocking to reduce damage taken and dash to close the gap.”

When filling up the meter, players can access the “quintessential Limit Break.” Keep in mind that the more damage you deal, take, and block, the faster the meter will fill.

What are Materia Hop-Ups in Apex Legends?

Apex Legends Materia Hop-Up
Materia Hop-Ups can spawn in the world and event-limited Cactuar Ticks.

The Apex Legends x Final Fantasy 7 Rebirth event will feature five Materia Hop-Ups which is going to grant players “increased effects and/or bonuses.” Here are all the Materia Hop-Ups available during the Apex Legends x Final Fantasy 7 Rebirth event.

Materia Hop-UpEffect/bonusExplanation
Blue MateriaHP AbsorbDamaging enemies will restore your own health.
Green MateriaLightningReloading an empty gun will generate a shock nova that inflicts damage and reduces the speed of nearby adversaries.
Purple MateriaCrit Rate UpRandom criticals will provide additional damage
Red MateriaSummon“Summon a Nessie companion to attack your foes”
Yellow MateriaAssessDamaging enemies will allow you to see their remaining health

Apex Legends x Final Fantasy 7 Rebirth skins & cosmetics

As with previous events within Apex Legends, this event’s collection will include 36 cosmetic items available randomly via “dedicated Apex Legends and Final Fantasy 7 Rebirth event packs,” including plenty of Legends and weapons skins.

However, the event will have a “Four-Pack guarantee” option, assuring the acquisition of a Legendary or Iconic item until all items of that rarity have been obtained.

Universal Mythic Melee: Buster Sword R5

Crypto and Revenant in a battle in Apex Legends
The Buster Sword R5 in Apex Legends won’t have any in-game abilities.

The Final Fantasy 7 Rebirth event will feature the Buster Sword R5 in Apex Legends, a universal Mythic Melee cosmetic. The sword can be used as an alternative to your Heirloom or fists, however, it’s important to note that it won’t be available in the Mythic Shop once the event concludes.

Apex Legends Gil currency & Reward Shop explained

Final Fantasy 7 Rebirth event Reward Shop menu
The Reward Shop’s inventory will rotate weekly.

The Final Fantasy 7 Rebirth event introduced a new currency called Gil, which players can earn while playing Takedown and completing challenges. These will be exchangeable in the Rewards Shop to unlock event-limited items or earn additional Battle Pass Stars.

Apex Legends x Final Fantasy 7 Rebirth Twitch Drops

Additionally, the event will also feature Twitch Drops for players to earn by watching selected Twitch streams from January 12, 2024, to January 30, 2024.

Apex Legends x Final Fantasy 7 Rebirth event patch notes

BALANCE UPDATES

Crafting Rotation

  • R-301 and Volt leave the crafter and are back on the floor
  • Hemlok and Alternator enter the crafter

WEAPONS

  • Mastiff
    • Tactical reload time reduced to 0.9 (was 1.03)
    • Empty reload time reduced to 1.6 (was 1.7)
    • Draw Time reduced to 0.45 (was 0.8)
  • R99 
    • Damage reduced to 11 (was 12)
  • CAR SMG
    • Damage reduced to 12 (was 13)

LEGENDS

Catalyst

  • Piercing Spikes
    • Now require line-of-sight to an enemy player to activate
    • Spikes that have not been activated will still slow players

Horizon

  • Improved Horizon audio to make “falls” less silent
    • Hard landing audio adjusted to match other legends
    • Soft Landings now play audio in world ( not just for Horizon )
    • Gravity Lift exit audio range increased to make it easier to hear characters who exit

Newcastle

  • Castle Wall: impact will now destroy Conduit’s Energy Barricade mines
  • Mobile Shield: can now be destroyed by enemy Crypto EMP
  • Delayed balance adjustments from the season 19.0 patch are now fully integrated

Rampart

  • Amped Walls are no longer destroyed by friendly Crypto EMP or Mad Maggie’s Wrecking Ball

MAPS

Storm Point

  • Added and adjusted cover at ZEUS Station & ECHO HQ
  • Added Ring Console to Coastal Camp
  • Added Trident to Barometer
  • Adjusted the position of the Ring Console, Survey Beacon and Crafting Station at Lightning Rod
  • Reduced volume of ambient audio at ZEUS Station & ECHO HQ
  • Removed Ring Console, Survey Beacon and Crafting Station from Thunder Watch
  • Resolved a number of additional bugs and rat spots
  • Restored missing Ring Console at Command Center
  • ECHO HQ
    • Added four new staircases at ECHO HQ to improve vertical navigation around the perimeter
    • Rooftop of ECHO HQ is now out of bounds, Zipline and rooftop hatch has been removed
  • Wattson’s Pylon
    • Adjusted position of the ziplines at Wattson’s Pylon to improve consistency of mantle jumping
    • Reduced amount of ultra rare loot at Wattson’s Pylon
  • ZEUS Station
    • Added additional cover and ziplines at ZEUS Station for mixtape modes only
    • Increased the speed of the redeploy balloon zipline at ZEUS Station by 25%

MIXTAPE

Map Rotation

  • Control
    • Hammond Labs and Production Yard are out
    • Lava Siphon and Caustic Treatment are in
  • Gun Run
    • The Core, Estates, and Wattson’s Pylon are out
    • Skulltown, Fragment East, and ZEUS Station are in
  • TDM
    • ZEUS Station, Skulltown, and Phase Runner are out
    • Wattson’s Pylon, Party Crasher, and Overflow are in

New

  • Added new Legend voice lines that occasionally play on respawn
  • Lowered Ratings reward for assists in Control 5 per assist (was 20)
    • This is in response to a recent change where we started counting assists in Control and TDM based on the whole team and not just within your individual squad

WORLD SYSTEM

  • Extended Supply Bins
    • Added a cap to the number of heat shields a team can receive from the secret drawer
    • Added a cap to the number of medkits a team can receive from the secret drawer

BUG FIXES

  • Firing Range: players dying with a Nessie in their inventory will no longer find the Nessie deleted. Sorry Nessie Hunters!
  • Players no longer get stuck due to spamming holosprays while skydiving
  • Players no longer drop out of Wraith’s portal before reaching the other side
  • Resolved small chance of getting 5 items in secret drawer of Extended Supply Bins
  • Resolved bug preventing audio engine from properly utilizing fast storage drives when reading compressed audio data
  • Startup logo video audio volume now respects the master volume slider
  • Storm Point: players should now be able to use Evac Tower through the ceiling hatch in Command Center
  • Trident collision should no longer occasionally push players through walls and floors

LEGENDS

  • Ash: Ultimate can no longer be used with Tridents to get under map
  • Bloodhound: Niflheim Hundr skin’s raven now white (was black)
  • Catalyst
    • Piercing Spikes ability description now shows the correct max number of traps
    • Piercing Spikes can now be pinged again
    • Ultimate no longer shows as ready in inventory without being fully charged
  • Conduit
    • Fixed Energy Barricade V-Shape deployment when looking directly at the ground
    • Tactical can no longer be used on respawning team still in dropship
  • Crypto: fixed Crypto taking ring damage while standing in a heat shield if controlling his drone in the ring
  • Loba: restored movement speed while holding Tactical if it was activated while standing still
  • Mad Maggie
    • Fixed damage numbers not showing correctly when hitting Revenant’s ultimate shroud with Wrecking Ball
    • Passive no longer works through Catalyst’s walls
  • Revenant: no longer occasionally becomes invincible during his ultimate if his shroud is broken while marked by Vantage’s Sniper
  • Vantage: corrected Sniper Ult bullets damage to marked targets when breaking Gibraltar’s arm shield or Revenant’s ultimate shroud
  • Wattson: Ultimate correctly recharges shields when placed after Bangalore’s smoke

MODES

  • Abilities that outline players should no longer stop functioning after killing an enemy
  • Silence abilities should no longer cancel auto healing
  • Voice chat is no longer heard outside of the squad in TDM and Control

Control

  • Caustic Treatment: weapons cannot be used on the supply ship
  • Damage not taken while inside the respawn ship
  • Players no longer occasionally spawn in a skydive state when respawning on Kings Canyon
  • Players no longer lose invulnerability while still on the dropship when spawning on the MRB

CODE OPTIMIZATIONS

  • Fixed issue with dynamic resolution not reacting fast enough to high graphics load. Improves frame rate stability on consoles
  • DX12 (PC) video memory (VRAM) usage is now reduced by 1.5 – 2GB
  • DX12 (PC) improved graphics performance with parallelization of rendering workloads
  • Upgraded Nvidia Reflex SDK to v1.8 and adds support for latency markers

QUALITY OF LIFE

LEGENDS

Conduit

  • Improved visibility for jammers
  • Ultimate SFX can no longer be heard in other Firing Range instances

Mirage’s Decoys

  • Improved issues against terrain that would cause destruction/floating
    • Any destroyed by terrain will now be refunded
  • Improved to more correctly copy the ADS state of the player
  • No longer mimic reviving or execution animations

Newcastle

  • Voice line added when Newcastle removes one of his own Castle Wall segments

All in all, that’s everything you need to know about the Apex Legends and Final Fantasy 7 Rebirth crossover event. For more on the game, be sure to check out our other guides:

How many people play Apex Legends? | How to find your perfect sensitivity in Apex Legends | When is cross-progression coming to Apex Legends? | All Apex Legends voice actors | Best PC settings for Apex Legends | How to unlink & link Apex Legends and EA accounts | How to get Heirlooms in Apex Legends

About The Author

Max is a Games Writer at CharlieIntel who specializes in Call of Duty news and guides, EA FC, Apex Legends, XDefiant, and The Finals. He has completed the International Baccalaureate in English. You can contact Max by email at [email protected].